Year: 2023
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V2 is out now, but it’s not the default experience yet. Read more details about the transition, happening January 15th, 2024
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V2 is finally here 🎉 Read all about the big new features that put us across the finish line.
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The goal of the v2 Beta time frame was to get feature parity with v1. Beta 2.0 had most of this, but we shipped it with a few features short of this goal in order to get more feedback faster. But today Beta 2.1 dropped – here’s what was added…
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V2 Beta 2.0 is here, with Kerning, Global Actions, Context Characters, Combine Shapes, and a rockin’ new Live Preview experience.
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Version one-dot-thirteen-dot-twenty just shipped, with two bug fixes, including the Import Compound Shapes bug!
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Yes, we’re still making updates to Version 1. For v1.13.19 we fixed a few bugs, and also added a few minor features.
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In GSv1 the SVG import process is a source of many bugs. As we dove into this, we realized we needed a dedicated SVG to Bézier library that was stand-alone and easier to test.
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This is the place to get any and all information about Glyphr Studio v2 Beta-1! Learn about Ligatures, Components, and more!