Category: Release

  • As planned, yesterday we switched over all the v2 experiences to be the default. This affected the main site, the app, and the help site.

  • In the short period between when v2 was first released, and January 15th when it will become the default experience, we’ve fixed a few bugs!

  • V2 is finally here 🎉 Read all about the big new features that put us across the finish line.

  • The goal of the v2 Beta time frame was to get feature parity with v1. Beta 2.0 had most of this, but we shipped it with a few features short of this goal in order to get more feedback faster. But today Beta 2.1 dropped – here’s what was added…

  • V2 Beta 2.0 is here, with Kerning, Global Actions, Context Characters, Combine Shapes, and a rockin’ new Live Preview experience.

  • v1.13.20

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    Version one-dot-thirteen-dot-twenty just shipped, with two bug fixes, including the Import Compound Shapes bug!

  • Yes, we’re still making updates to Version 1. For v1.13.19 we fixed a few bugs, and also added a few minor features.

  • This is the place to get any and all information about Glyphr Studio v2 Beta-1! Learn about Ligatures, Components, and more!